The ultimate guide to video game writing and design 🔍
Dille, Flint, Zuur Platten, John
Watson-Guptill Publications; Lone Eagle, New York, NY, New York State, 2007
英语 [en] · PDF · 14.2MB · 2007 · 📗 未知类型的图书 · 🚀/ia · Save
描述
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there.
Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design .
Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design .
备选作者
Flint Dille, John Zuur Platten
备用出版商
New York: Watson-Guptill Publications
备用出版商
Lone Eagle Publishing Company, LLC
备用版本
United States, United States of America
备用版本
Nachdr, New York, NY, 2009
备用版本
December 21, 2006
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Los Angeles, 2007
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New York, 2006
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FR, 2008
元数据中的注释
obscured back cover
备用描述
Are you an aspiring designer or writer looking to break into the game industry? Or perhaps you are an experienced screenwriter wanting to learn the unique skills of constructing narratives or games. Either way, there is now a tremendous opportunity in the video game industry for those who can combine creative and innovative gameplay with a great story. The worlds of video game creation and movie making are moving closer together. Screenwriters need to learn the mechanics of game design, and designers need to learn the skills of creating a great story. John Zuur Platten and Flint Dille can teach you how to do it all because they've done it all, having written and designed numerous successful games and screenplays. Among the topics covered: Creating original intellectual property versus working with licenses. Creating world and environments. Creating dialogue that works in multilevel game worlds. How to present your design to developers and publishers. How to work with your design team. How to create the high-level design document (the equivalent to the screenplay for a movie). As a bonus the game design document for video game Backwater is included. -- From back cover
备用描述
Authors are top game designers
Aspiring game writers and designers must have this complete bible
There are other books about creating video games out there.
Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, theres complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design .
Aspiring game writers and designers must have this complete bible
There are other books about creating video games out there.
Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, theres complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design .
备用描述
This guide goes way beyond the basics. The authors focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there's information on how to present a visionary new idea to developers and publishers.--From publisher description
备用描述
Two leading game designers take readers step by step through the entire process of creating a video game, from developing a story and integrating it into a game, to writing the game script, creating the design document, working with intellectual property rights and licensing, and selling an idea to developers and publishers. Original.
备用描述
Authors are top game designers Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design From the Trade Paperback edition
备用描述
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备用描述
260 p, ; 23 cm
开源日期
2023-06-28
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