Essential XNA Game Studio 2.0 Programming 🔍
Jim Perry, Allen Sherrod, Jim Perry Jones & Bartlett Learning, 1, PS, 2008
英语 [en] · PDF · 2.5MB · 2008 · 📘 非小说类图书 · 🚀/lgli/lgrs/nexusstc/zlib · Save
描述
"Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to: Build an input system to receive events from devices. Use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game. Design difficulty systems to tailor your game to players with different skill levels. Create a multiplayer game using the networking features of the XNA Framework. Implement an achievement system to provide incentive for continued play of your game."--Resource description page
备用文件名
lgrsnf/D:\!genesis\library.nu\b0\_104708.b0185bbdc8876eaeb5aa9f3a0dd04c81.pdf
备用文件名
nexusstc/Essential XNA Game Studio 2.0 Programming/b0185bbdc8876eaeb5aa9f3a0dd04c81.pdf
备用文件名
zlib/Computers/PC & Video Games/Jim Perry, Allen Sherrod/Essential XNA Game Studio 2.0 Programming_930181.pdf
备选标题
Essential XNA 2.0 Game Programming
备选作者
Jim Perry, Jim Perry, Allen Sherrod
备选作者
by Jim Perry and Allen Sherrod
备选作者
Perry, Jim; Sherrod, Allen
备用出版商
Wordware Publishing, Incorporated
备用版本
Wordware game developer's library, Plano, Tex, Texas, 2008
备用版本
Jones & Bartlett Learning LLC, Plano, Tex, 2008
备用版本
United States, United States of America
备用版本
February 25, 2008
元数据中的注释
до 2011-01
元数据中的注释
lg505611
元数据中的注释
{"edition":"1","isbns":["1598220551","9781598220551"],"last_page":552}
元数据中的注释
Includes bibliographical references and index.
元数据中的注释
Includes bibliographical references (p. 527-529) and index.
备用描述
<p>Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft’s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL).<br>
Learn how to build an input system to receive events from devices; use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game; design difficulty systems to tailor your game to players with different skill levels; create a multiplayer game using the networking features of the XNA Framework; implement an achievement system to provide incentive for continued play of your game.</p>
备用描述
Essential XNA Game Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft's powerful XNA Framework and Game Studio Express to produce professional-level games in an incredibly short time.
开源日期
2011-06-04
更多信息……

🚀 快速下载

成为会员以支持书籍、论文等的长期保存。为了感谢您对我们的支持,您将获得高速下载权益。❤️
如果您在本月捐款,您将获得双倍的快速下载次数。

🐢 低速下载

由可信的合作方提供。 更多信息请参见常见问题解答。 (可能需要验证浏览器——无限次下载!)

所有选项下载的文件都相同,应该可以安全使用。即使这样,从互联网下载文件时始终要小心。例如,确保您的设备更新及时。
  • 对于大文件,我们建议使用下载管理器以防止中断。
    推荐的下载管理器:JDownloader
  • 您将需要一个电子书或 PDF 阅读器来打开文件,具体取决于文件格式。
    推荐的电子书阅读器:Anna的档案在线查看器ReadEraCalibre
  • 使用在线工具进行格式转换。
    推荐的转换工具:CloudConvertPrintFriendly
  • 您可以将 PDF 和 EPUB 文件发送到您的 Kindle 或 Kobo 电子阅读器。
    推荐的工具:亚马逊的“发送到 Kindle”djazz 的“发送到 Kobo/Kindle”
  • 支持作者和图书馆
    ✍️ 如果您喜欢这个并且能够负担得起,请考虑购买原版,或直接支持作者。
    📚 如果您当地的图书馆有这本书,请考虑在那里免费借阅。