RestKit for IOS Standard Guide 🔍
Kalapun, Taras
Packt Publishing Limited; Packt Publishing, Packt Publishing, Birmingham, U.K., 2011
英语 [en] · PDF · 5.8MB · 2011 · 📘 非小说类图书 · 🚀/lgli/lgrs/nexusstc/zlib · Save
描述
Packt Publishing, 2013. — 118 p. — ISBN-10: 1782163700, ISBN-13: 978-1-78216-370-1.На англ. языке.
RestKit is an iOS framework for streamlining communication with web services, and it relies on the AFNetworking library that is used by thousands of app developers. It has an interface that is elegant and well designed, and it provides a powerful object-mapping engine that integrates well with the CoreData database.
**__RestKit for iOS__ delivers constructive tools and insights into app development that will benefit any app developer.** The book starts with a simple example and then moves on to more complex ones as your knowledge increases. By the end of the guide, you will be able to build a fully-featured app that uses RESTful web services and performs CRUD object manipulation. **__RestKit for iOS__ will teach you everything from loading a simple list of objects to creating a fully-featured app.**__RestKit for iOS__ will provide you with all the information you need to boost the development process of both simple and complex apps. Once you have executed a simple example and reviewed the basic theory, you will move on to more advanced concepts with descriptions of real-life scenarios and how to overcome bottlenecks. RestKit for iOS is full of real-life examples that show you how to simplify data loading, basic and advanced object mapping, metadata mapping, and routing. This book also teaches you about routing, RESTful object manipulation and synchronization, integration with the user interface, and caching.
RestKit is an iOS framework for streamlining communication with web services, and it relies on the AFNetworking library that is used by thousands of app developers. It has an interface that is elegant and well designed, and it provides a powerful object-mapping engine that integrates well with the CoreData database.
**__RestKit for iOS__ delivers constructive tools and insights into app development that will benefit any app developer.** The book starts with a simple example and then moves on to more complex ones as your knowledge increases. By the end of the guide, you will be able to build a fully-featured app that uses RESTful web services and performs CRUD object manipulation. **__RestKit for iOS__ will teach you everything from loading a simple list of objects to creating a fully-featured app.**__RestKit for iOS__ will provide you with all the information you need to boost the development process of both simple and complex apps. Once you have executed a simple example and reviewed the basic theory, you will move on to more advanced concepts with descriptions of real-life scenarios and how to overcome bottlenecks. RestKit for iOS is full of real-life examples that show you how to simplify data loading, basic and advanced object mapping, metadata mapping, and routing. This book also teaches you about routing, RESTful object manipulation and synchronization, integration with the user interface, and caching.
备用文件名
lgrsnf/F:\twirpx\_17\_7\1545467\kalapun_t_restkit_for_ios.pdf
备用文件名
nexusstc/RestKit for iOS/d718ab63324c68bf3d8ff28ffea1f3a4.pdf
备用文件名
zlib/Computers/Operating Systems/Kalapun T./RestKit for iOS_3261540.pdf
备选标题
IOS development using MonoTouch cookbook : 109 simple but incredibly effective recipes for developing and deploying applications for iOS using C♯ and .NET
备选标题
IOS development using MonoTouch cookbook 109 simple but incredibly effective recipes for developing and deploying applications for iOS using CÄ and .NET
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One hundred and nine simple but incredibly effective recipes for developing and deploying applications for iOS using C♯ and .NET
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RubyMotion iOS development essentials : create apps that utilize iOS device capabilities without learning Objective-C
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Flash iOS apps cookbook : 100 practical recipes for developing iOS apps with Flash Professional and Adobe AIR
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Unity iOS game development : beginner's guide : develop iOS game from concept to cash flow using Unity
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Unity iOS Game Development Beginners Guide: Develop Ios Games from Concept to Cash Flower Using Unity
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RestKit for iOS : link your apps and web services using RestKit
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WordPress Theme Development Beginner's Guide Third Edition
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Safari books online
备选作者
Abhishek Nalwaya; Akshat Paul
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Caleb, Christopher
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Tavlikos, Dimitris
备选作者
Dimitris Tavlikos
备选作者
Christopher Caleb
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Pierce, Gregory
备选作者
Gregory Pierce
备选作者
Taras Kalapun
备用版本
Quick answers to common problems, Birmingham, U.K, England, 2011
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Community experience distilled, Online-ausg, Birmingham, 2013
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Community experience distilled, Birmingham, UK, 2013
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United Kingdom and Ireland, United Kingdom
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Packt Publishing, Birmingham, U.K., 2012
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New edition, Birmingham, April 2013
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New edition, Birmingham, Sept. 2013
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Packt Publishing, Birmingham, 2013
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Packt Publishing, [N.p.], 2013
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Birmingham, England, 2012
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Birmingham, England, 2013
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Birmingham, Feb. 2012
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Illustrated, PT, 2013
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1, 2013-09-25
备用版本
1, 2013-07-16
备用版本
Jul 16, 2013
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Feb 01, 2012
元数据中的注释
1545467
元数据中的注释
twirpx
元数据中的注释
lg2020278
元数据中的注释
Includes index.
Description based on online resource; title from cover (Safari Books Online, viewed March 16, 2012).
Description based on online resource; title from cover (Safari Books Online, viewed March 16, 2012).
元数据中的注释
MiU
备用描述
<p><h2>In Detail</h2><p>RubyMotion is a revolutionary toolchain for iOS app development. With RubyMotion, you can quickly develop and test native iOS apps for the iPhone and iPad, combining the expressiveness and simplicity of Ruby with the power of the iOS SDK.</p><p>"RubyMotion iOS Development Essentials" is a hands-on guide for developing iOS apps using RubyMotion. With RubyMotion, you can eliminate the complexity and confusion associated with the development of iOS applications using Objective-C.</p><p>We'll begin from scratch. Starting by installing RubyMotion, we'll build ourselves up to developing an app that uses the various device capabilities iOS has to offer. What's more, we'll even learn how to launch your app on the App Store!</p><p>We'll also learn to use iOS SDK classes to create application views. Discover how to use the camera, geolocation, gestures, and other device capabilities to create engaging, interactive apps. We'll develop stunning user interfaces faster with the XCode interface builder and make web apps by using WebView. We'll then augment applications with RubyMotion gems, doing more by writing less code and learn how to write test cases for RubyMotion projects. Finally, we'll understand the app submission process to push your app to Apple's App Store</p><p>With "RubyMotion iOS Development Essentials", we will learn how to create iOS apps with ease. At the end of each chapter we will have a tangible and running app, which utilizes the concepts we have learnt in that chapter.</p><h2>Approach</h2><p>This is a step-by-step book that builds on your knowledge by adding to an example app over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work practically instead of just telling you the theory. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.</p><h2>Who this book is for</h2><p>Whether you are a novice to iOS development or looking for a simpler alternative to Objective-C; with RubyMotion iOS Development Essentials, you will become a pro at writing great iOS apps</p></p>
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Forget the complexity of developing iOS applications with Objective-C; with this hands-on guide youll soon be embracing the logic and versatility of RubyMotion. From installation to development to testing, all the essentials are here. Overview In Detail RubyMotion is a revolutionary toolchain for iOS app development. With RubyMotion, you can quickly develop and test native iOS apps for the iPhone and iPad, combining the expressiveness and simplicity of Ruby with the power of the iOS SDK. "RubyMotion iOS Development Essentials" is a hands-on guide for developing iOS apps using RubyMotion. With RubyMotion, you can eliminate the complexity and confusion associated with the development of iOS applications using Objective-C. Well begin from scratch. Starting by installing RubyMotion, well build ourselves up to developing an app that uses the various device capabilities iOS has to offer. Whats more, well even learn how to launch your app on the App Store! Well also learn to use iOS SDK classes to create application views. Discover how to use the camera, geolocation, gestures, and other device capabilities to create engaging, interactive apps. Well develop stunning user interfaces faster with the XCode interface builder and make web apps by using WebView. Well then augment applications with RubyMotion gems, doing more by writing less code and learn how to write test cases for RubyMotion projects. Finally, well understand the app submission process to push your app to Apples App Store With "RubyMotion iOS Development Essentials", we will learn how to create iOS apps with ease. At the end of each chapter we will have a tangible and running app, which utilizes the concepts we have learnt in that chapter. What you will learn from this book Approach This is a step-by-step book that builds on your knowledge by adding to an example app over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work practically instead of just telling you the theory. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.
备用描述
Develop iOS games from concept to cash flow using Unity. In Detail Would you like to create money making games for iOS? If so, Unity iOS Game Development Beginners Guideis for you. It will guide you through the entire creative process of designing a game through to making money from it. This book will teach you the secrets of building and monetizing games for the iOS platform using the latest version of Unity. The book is linear and progressive so every chapter builds upon the knowledge of the last. You will learn Unity and the iOS basics necessary to get started. You will design a game for the iOS. You will build that game feature by feature. Finally you will publish your game and add the features that will enable your game to generate revenue. You have never built anything using Unity or iOS so we will begin with the basics. We will then move onto the basic features of a scenes, AI, characters, accelerometer, and input methods. Once you have mastered this we will begin the creation of our game - a 3rd person perspective dungeon crawler game inspired by the arcade game called Gauntlet. You will bring AAA quality to the game by adding co-op multiplayer so that your friends can join in and participate in the game. You will also add occlusion culling and beastmap lighting. Next you will integrate the game with some 3rd party services for advertisements, micro transactions, and in app purchasing. You will also integrate with Game Center. Finally you will publish your game for the entire world to see. What you will learn from this book Approach This step-by-step book guides you through the process of using Unity to create monetized iOS games. It will get you through all the major learning points in a smooth, logical order. Youwill also learn how to avoid some common pitfalls. Who this book is written for This book is for developers and designers who want to learn the process of building commercial game applications using Unity. It is intended for novices through to intermediate developers of all types regardless of their skill level with Unity.
备用描述
<p><h2>In Detail</h2><p>RestKit is an iOS framework for streamlining communication with web services, and it relies on the AFNetworking library that is used by thousands of app developers. It has an interface that is elegant and well designed, and it provides a powerful object-mapping engine that integrates well with the CoreData database. RestKit for iOS Standard Guide will teach you everything from loading a simple list of objects to creating a fully-featured app.</p><p>RestKit for iOS Standard Guide delivers constructive tools and insights into app development that will benefit any app developer. The book starts with a simple example and then moves on to more complex ones as your knowledge increases. By the end of the guide, you will be able to build a fully-featured app that uses RESTful web services and performs CRUD object manipulation.</p><p>RestKit for iOS Standard Guide will provide you with all the information you need to boost the development process of both simple and complex apps. Once you have executed a simple example and reviewed the basic theory, you will move on to more advanced concepts with descriptions of real-life scenarios and how to overcome bottlenecks. RestKit for iOS Standard Guide is full of real-life examples that show you how to simplify data loading, basic and advanced object mapping, metadata mapping, and routing. This book also teaches you about routing, RESTful object manipulation and synchronization, integration with the user interface, and caching.</p><h2>Approach</h2><p>A step-by-step, example-based guide to learning how you can link your apps and web services using RestKit.</p><h2>Who this book is for</h2><p>This book is for iOS developers of all levels who are interested in boosting their productivity by utilizing third party libraries and who have a willingness to learn how to build RESTful apps using the RestKit framework. A basic knowledge of Objective-C is required as well as a simple understanding of how to use CoreData.</p></p>
备用描述
This step-by-step book guides you through the process of using Unity to create monetized iOS games. It will get you through all the major learning points in a smooth, logical order. Youwill also learn how to avoid some common pitfalls. This book is for developers and designers who want to learn the process of building commercial game applications using Unity. It is intended for novices through to intermediate developers of all types regardless of their skill level with Unity. This book is packed with clear instructions and careful explanations for creating a powerful social networking site using Drupal 7. With each chapter, you add new features and content until your social network is ready to be released to the Internet where it can grow. By the end of this book, you will have a powerful social network which you can either choose to model on the case-study, or create to your own unique design. This book is aimed at anyone looking to create their own social networking website, including: Businesses – building a social network around a product or service can improve your company profile and increase customer loyalty, while an internal social network gives you employees a place to keep resources, discuss ideas, raise concerns, and keep up to date on company policies. Hobbyists – create a community around your hobbies and interests; create a local or distributed user group. Organizations and charities – raise your profile, promote your events, services, and fundraisers, and get help from the community in organizing them. Families – for large families based across the country or across the globe, keep up to date with everyone, and let everyone know what you are up to. You don't need any experience of Drupal or PHP to use this book. If you are a Drupal user you will find this book a great way to rapidly tailor an existing installation into a socially orientated website.
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Over 100 practical recipes for developing iOS apps with Flash Professional and Adobe AIR. In Detail The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store. Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal. Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch. What you will learn from this book Approach The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Who this book is written for Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.
备用描述
<p><h2>In Detail</h2><p>The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.</p><p>Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.</p><p>Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.</p><h2>Approach</h2><p>The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge.</p><h2>Who this book is for</h2><p>Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.</p></p>
备用描述
Packt Publishing, 2013. — 118 p. — ISBN-10: 1782163700, ISBN-13: 978-1-78216-370-1.
На англ. языке. RestKit is an iOS framework for streamlining communication with web services, and it relies on the AFNetworking library that is used by thousands of app developers. It has an interface that is elegant and well designed, and it provides a powerful object-mapping engine that integrates well with the CoreData database. RestKit for iOS delivers constructive tools and insights into app development that will benefit any app developer. The book starts with a simple example and then moves on to more complex ones as your knowledge increases. By the end of the guide, you will be able to build a fully-featured app that uses RESTful web services and performs CRUD object manipulation. RestKit for iOS will teach you everything from loading a simple list of objects to creating a fully-featured app. RestKit for iOS will provide you with all the information you need to boost the development process of both simple and complex apps. Once you have executed a simple example and reviewed the basic theory, you will move on to more advanced concepts with descriptions of real-life scenarios and how to overcome bottlenecks. RestKit for iOS is full of real-life examples that show you how to simplify data loading, basic and advanced object mapping, metadata mapping, and routing. This book also teaches you about routing, RESTful object manipulation and synchronization, integration with the user interface, and caching.
На англ. языке. RestKit is an iOS framework for streamlining communication with web services, and it relies on the AFNetworking library that is used by thousands of app developers. It has an interface that is elegant and well designed, and it provides a powerful object-mapping engine that integrates well with the CoreData database. RestKit for iOS delivers constructive tools and insights into app development that will benefit any app developer. The book starts with a simple example and then moves on to more complex ones as your knowledge increases. By the end of the guide, you will be able to build a fully-featured app that uses RESTful web services and performs CRUD object manipulation. RestKit for iOS will teach you everything from loading a simple list of objects to creating a fully-featured app. RestKit for iOS will provide you with all the information you need to boost the development process of both simple and complex apps. Once you have executed a simple example and reviewed the basic theory, you will move on to more advanced concepts with descriptions of real-life scenarios and how to overcome bottlenecks. RestKit for iOS is full of real-life examples that show you how to simplify data loading, basic and advanced object mapping, metadata mapping, and routing. This book also teaches you about routing, RESTful object manipulation and synchronization, integration with the user interface, and caching.
备用描述
<p><h2>In Detail</h2><p>MonoTouch brings the amazing revenue opportunities of Apple's billion dollar app store to C# and .NET developers. </p><p>This cookbook leaves no stone unturned, providing you with practical recipes covering user interfaces, data management, multimedia , web services, and localization, right through to application deployment on the app store.</p><p>Whatever the area of MonoTouch iOS development you need to know about, you will find a recipe for it in this cookbook. Minimum theory and maximum practical action defines this book. It is jam packed with recipes for interacting with the device hardware, like the GPS, compass and the accelerometer. Recipes for those all important real world issues such as designing the UI with the integrated designer introduced with Xcode 4. It is the essential cookbook for C# and .NET developers wanting to be part of the exciting and lucrative world of iOS development.</p><h2>Approach</h2><p>The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge.</p><h2>Who this book is for</h2><p>This book is essential for C# and .NET developers with no previous experience in iOS development and Objective-C developers that want to make a transition to the benefits of MonoTouch and the C# language, for creating complete, compelling iPhone, iPod and iPad applications and deploying them to the App Store.</p></p>
备用描述
Annotation Would you like to create money making games for iOS? If so, Unity iOS Game Development Beginners Guideis for you. It will guide you through the entire creative process of designing a game through to making money from it. This book will teach you the secrets of building and monetizing games for the iOS platform using the latest version of Unity. The book is linear and progressive so every chapter builds upon the knowledge of the last. You will learn Unity and the iOS basics necessary to get started. You will design a game for the iOS. You will build that game feature by feature. Finally you will publish your game and add the features that will enable your game to generate revenue. You have never built anything using Unity or iOS so we will begin with the basics. We will then move onto the basic features of a game: scenes, AI, characters, accelerometer, and input methods. Once you have mastered this we will begin the creation of our game a 3rd person perspective dungeon crawler game inspired by the arcade game called Gauntlet. You will bring AAA quality to the game by adding co-op multiplayer so that your friends can join in and participate in the game. You will also add occlusion culling and beastmap lighting. Next you will integrate the game with some 3rd party services for advertisements, micro transactions, and in app purchasing. You will also integrate with Game Center. Finally you will publish your game for the entire world to see
备用描述
Annotation RestKit is an iOS framework for streamlining communication with web services, and it relies on the AFNetworking library that is used by thousands of app developers. It has an interface that is elegant and well designed, and it provides a powerful object-mapping engine that integrates well with the CoreData database. RestKit for iOS will teach you everything from loading a simple list of objects to creating a fully-featured app. RestKit for iOS delivers constructive tools and insights into app development that will benefit any app developer. The book starts with a simple example and then moves on to more complex ones as your knowledge increases. By the end of the guide, you will be able to build a fully-featured app that uses RESTful web services and performs CRUD object manipulation. RestKit for iOS will provide you with all the information you need to boost the development process of both simple and complex apps. Once you have executed a simple example and reviewed the basic theory, you will move on to more advanced concepts with descriptions of real-life scenarios and how to overcome bottlenecks. RestKit for iOS is full of real-life examples that show you how to simplify data loading, basic and advanced object mapping, metadata mapping, and routing. This book also teaches you about routing, RESTful object manipulation and synchronization, integration with the user interface, and caching
备用描述
Annotation The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store. Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal. Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether youre an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch
备用描述
This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects. A single project is implemented using different architectural styles to make the reader understand the details of each style. There are also many small independent code samples to explain design patterns, WCF, and localization. This book is for people familiar with the ASP.NET framework using either C# or VB.NET. You don't need to be an ASP.NET guru – the book is ideal for novice and intermediate developers. If reading about application architecture usually confuses you or sends you to sleep, then this book will be perfect for you! In short, any ASP.NET programmer who is confused or disoriented reading different books or materials on architectures wondering how and what to implement in their application, will definitely benefit from this book!
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1 online resource (iv, 401 p.) :
开源日期
2017-08-07
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