Racing the Beam: The Atari Video Computer System (Platform Studies) 🔍
Montfort, Nick & Bogost, Ian The MIT Press, 2009 Jul
英语 [en] · EPUB · 1.3MB · 1750 · 📘 非小说类图书 · 🚀/lgli/zlib · Save
描述
A study of the relationship between platform and creative expression in the Atari VCS. The Atari Video Computer System dominated the home video game market so completely that "Atari" became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms--the systems underlying computing. This book (the first in a series of Platform Studies) does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS--often considered merely a retro fetish object--is an essential part of the history of video games.ISBN : 9780262012577
备用文件名
zlib/no-category/Nick Montfort & Ian Bogost/Racing the Beam: The Atari Video Computer System_28193385.epub
备选标题
Video computer system: the Atari 2600 platform
备选作者
Nick Montfort and Ian Bogost
备用出版商
AAAI Press
备用版本
Platform studies, Cambridge, MA, Massachusetts, 2009
备用版本
Platform studies, Cambridge Mass. ; London, ©2009
备用版本
Platform studies, Cambridge, Mass, c2009
备用版本
United States, United States of America
备用版本
MIT Press, Cambridge, Mass, 2009
备用版本
2nd ptg, FR, 2009
元数据中的注释
Includes bibliographical references and index.
备用描述
This book offers a detailed and accessible study of this influential videogame console from both computational and cultural perspectives. Nick Montfort and Ian Bogost discuss the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. --from publisher description
开源日期
2024-03-29
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