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zlib/Computers/Programming/Julia Naomi Rosenfield Boeira/Lean Game Development: Apply Lean Frameworks to the Process of Game Development_27146151.pdf
Lean game development : apply lean frameworks to the process of game development Julia Naomi Rosenfield Boeira Apress L. P., 2nd, 2023
Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum. This updated version of the book focuses on applying lean and agile methodologies to the game development process and features improved examples, applied techniques, and a whole new section explaining how to test a game in Unity with CI. You'll see how to define a minimum viable product (MVP) for games with Lean Canvas, allowing customers to iterate over it and collect feedback for improvement at every cycle. All of these are achieved while still using standard Agile techniques. The first part of the book explains the ideation process of a game and how lean methodologies allow developers, especially small studios, to avoid scope creep. Next, it it provides guidance on creating MVPs and using player feedback to iterate and improve games. The book then discusses continual improvement (CI) methods. A crucial part of CI is generation of Lean Canvas. Lean Game Development, Second Edition shows you how to iterate until you develop a game that satisfies developers, gamers, and your studio's financial goals. What You'll Learn Study lean and agile methodologies to enhance the game development process Find out how to improve the way game productions define value and iterate over it Apply development strategies to enrich the game development process Who This Book Is For People from all sectors of the gaming industry will find the book useful in planning their project in a more iterative way, unloading the management burden on the development process and collecting feedback to improve the game content as early as possible.
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英语 [en] · PDF · 4.8MB · 2023 · 📘 非小说类图书 · 🚀/zlib · Save
base score: 11065.0, final score: 17491.03
ia/prooracledatabas0000kuhn.pdf
Pro Oracle Database 12c Administration (The Expert's Voice) Darl Kuhn APress; Apress; distributed by Springer Science + Business Media, Springer Nature, [Berkeley, California], 2013
x1, 714 pages : 24 cm Installing the Oracle binaries -- Implementing a database -- Configuring an efficient environment -- Tablespaces and data files -- Managing control files, online redo logs, and archiving -- Users and basic security -- Tables and constraints -- Indexes -- Views, synonyms, and sequences -- Data dictionary fundamentals -- Large objects -- Partitioning: divide and conquer -- Data pump -- External tables -- Materialized views -- User-managed backups and recovery -- Configuring RMAN -- RMAN backups and reporting -- RMAN restore and recovery -- Oracle secure backup -- Automating jobs -- Database troubleshooting -- Pluggable databases "Manage and safeguard your organization's data"--Cover Includes index
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英语 [en] · PDF · 39.7MB · 2013 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17485.639
ia/cybersecuritylex0000ayal.pdf
Cybersecurity Lexicon Luis Ayala Apress : Imprint: Apress, Springer Nature, [Berkeley], 2016
Learn the threats and vulnerabilities of critical infrastructure to cybersecurity attack. Definitions are provided for cybersecurity technical terminology and hacker jargon related to automated control systems common to buildings, utilities, and industry. Buildings today are automated because the systems are complicated and so we depend on the building controls system (BCS) to operate the equipment. We also depend on a computerized maintenance management system (CMMS) to keep a record of what was repaired and to schedule required maintenance. SCADA, BCS, and CMMS all can be hacked. The Cybersecurity Lexicon puts cyber jargon related to building controls all in one place. The book is a handy desk reference for professionals interested in preventing cyber-physical attacks against their facilities in the real world. Discussion of attacks on automated control systems is clouded by a lack of standard definitions and a general misunderstanding abouthow bad actors can actually employ cyber technology as a weapon in the real world. This book covers: Concepts related to cyber-physical attacks and building hacks are listed alphabetically with text easily searchable by key phraseDefinitions are providesd for technical terms related to equipment controls common to industry, utilities, and buildings—much of the terminology also applies to cybersecurity in general What You'll learn Get a simple explanation of cybersecurity attack conceptsQuickly assess the threat of the most common types of cybersecurity attacks to your facilities in real timeFind the definition of facilities, engineering, and cybersecurity acronyms Who This Book Is For Architects, engineers, building managers, students, researchers, and consultants interested in cybersecurity attacks against facilities in the real world. Also for IT professionals getting involved in cybersecurity responsibilities.
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英语 [en] · PDF · 13.6MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17485.09
ia/beginningxcode0000knot_w9r6.pdf
Beginning Xcode : Swift 3 Edition Knott, Matthew, author Apress Distributed to the book trade worldwide by Springer, Place of publication not identified, 2016
Get up and running with Apple's latest version of Xcode, and see how to use Swift in Xcode to build a variety of projects.If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode: Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.What You’ll learnUse Swift and new Swift-related features in XcodeGet started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and moreTake advantage of Xcode's vast libraries, frameworks and bundlesCreate exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologiesShare your app using organizer, localization, auto layout, and moreWho this book is forThose with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode. Erscheinungsdatum: 09.11.2016
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英语 [en] · PDF · 23.8MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17484.092
ia/proangularjs0000free.pdf
Pro AngularJS (Expert's Voice in Web Development) Freeman, Adam, 1972- author Apress : Imprint : Apress, Expert's voice in Web development, Berkeley, CA, 2014
AngularJS is the leading framework for building dynamic JavaScript applications that take advantage of the capabilities of modern browsers and devices. AngularJS, which is maintained by Google, brings the power of the Model-View-Controller (MVC) pattern to the client, providing the foundation for complex and rich web apps. It allows you to build applications that are smaller, faster, and with a lighter resource footprint than ever before.Best-selling author Adam Freeman explains how to get the most from AngularJS. He begins by describing the MVC pattern and the many benefits that can be gained from separating your logic and presentation code. He then shows how you can use AngularJS's features within in your projects to produce professional-quality results. Starting from the nuts-and-bolts and building up to the most advanced and sophisticated features AngularJS is carefully unwrapped, going in-depth to give you the knowledge you need.Each topic is covered clearly and concisely and is packed with the details you need to learn to be truly effective. The most important features are given a no-nonsense in-depth treatment and chapters include common problems and details of how to avoid them. Erscheinungsdatum: 27.03.2014
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英语 [en] · PDF · 36.0MB · 2014 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17483.043
ia/deeplearningwith0000ketk.pdf
Deep Learning with Python : A Hands-on Introduction Nikhil Ketkar Apress Imprint : Apress, Springer Nature, [United States], 2017
Discover the practical aspects of implementing deep-learning solutions using the rich Python ecosystem. This book bridges the gap between the academic state-of-the-art and the industry state-of-the-practice by introducing you to deep learning frameworks such as Keras, Theano, and Caffe. The practicalities of these frameworks is often acquired by practitioners by reading source code, manuals, and posting questions on community forums, which tends to be a slow and a painful process. Deep Learning with Python allows you to ramp up to such practical know-how in a short period of time and focus more on the domain, models, and algorithms.This book briefly covers the mathematical prerequisites and fundamentals of deep learning, making this book a good starting point for software developers who want to get started in deep learning. A brief survey of deep learning architectures is also included.Deep Learning with Python alsointroduces you to key concepts of automatic differentiation and GPU computation which, while not central to deep learning, are critical when it comes to conducting large scale experiments. What You Will Learn Leverage deep learning frameworks in Python namely, Keras, Theano, and Caffe Gain the fundamentals of deep learning with mathematical prerequisites Discover the practical considerations of large scale experiments Take deep learning models to productionWho This Book Is ForSoftware developers who want to try out deep learning as a practical solution to a particular problem. Software developers in a data science team who want to take deep learning models developed by data scientists to production.
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英语 [en] · PDF · 10.3MB · 2017 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17483.043
ia/dockerfordatasci0000cook.pdf
Docker for Data Science : Building Scalable and Extensible Data Infrastructure Around the Jupyter Notebook Server Joshua Cook Apress Imprint : Apress, Springer Nature, [S.l.], 2017
Learn Docker'infrastructure as code'technology to define a system for performing standard but non-trivial data tasks on medium- to large-scale data sets, using Jupyter as the master controller.It is not uncommon for a real-world data set to fail to be easily managed. The set may not fit well into access memory or may require prohibitively long processing. These are significant challenges to skilled software engineers and they can render the standard Jupyter system unusable. As a solution to this problem, Docker for Data Science proposes using Docker. You will learn how to use existing pre-compiled public images created by the major open-source technologies—Python, Jupyter, Postgres—as well as using the Dockerfile to extend these images to suit your specific purposes. The Docker-Compose technology is examined and you will learn how it can be used to build a linked system with Python churning data behind the scenesand Jupyter managing these background tasks. Best practices in using existing images are explored as well as developing your own images to deploy state-of-the-art machine learning and optimization algorithms.What You'll Learn Master interactive development using the Jupyter platformRun and build Docker containers from scratch and from publicly available open-source imagesWrite infrastructure as code using the docker-compose tool and its docker-compose.yml file typeDeploy a multi-service data science application across a cloud-based systemWho This Book Is ForData scientists, machine learning engineers, artificial intelligence researchers, Kagglers, and software developers
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英语 [en] · PDF · 12.6MB · 2017 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17482.42
ia/windowsphone7gam0000dawe.pdf
Windows Phone 7 game development Description based on print version record. - Includes index. - "Discover the world of 2D and 3D game programming in C# with XNA and Silverlight for Windows Phone 7 devices"--Cover Adam Dawes [New York, NY]: Apress ; New York: Distributed to the book trade worldwide by Springer Science + Business Media, Springer Nature, New York, 2010
<p>Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games.<br> <b><br> Windows Phone 7 Game Development</b> gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!</p> <p class="null1">What you’ll learn</p> <ul> <li>How to get started with Windows Phone 7 development, from setting up theintegrated development environmentto debugging techniques.</li> <li>Develop using the free or full versions of Visual Studio 2010.</li> <li>Master high performance 2D and 3D graphics using the XNA development environment.</li> <li>Build 2D games using Silverlight and also learn how to publish them to the web.</li> <li>Find out the best ways to control your games, including using touch screens, keyboards and accelerometers.</li> <li>Produce high quality music and sound effects from your games.</li> <li>Masses of example code and working projects, including two example games, Cosmic Rocks and Diamond Lines.</li> <li>All you need to release your games to the world for fun or to sell.</li> </ul> <b>Who this book is for</b> <p><b>Windows Phone 7 Game Development</b>is aimed at those with an existing background in programming and knowledge of the C# programming language. Nopriorknowledge of programming for Windows Phone 7, its primary presentation technologies (Silverlight and XNA), or programming games in general is needed. This book will guide the reader through the steps required to become proficient in all of these areas of development.</p> <p class="null1">Table of Contents</p> <ol> <li>Windows Phone and .NET</li> <li>Getting Started with XNA</li> <li>Creating a Game Framework</li> <li>User Input</li> <li>Sounding Out with Game Audio</li> <li>Drawing with Vertices and Matrices</li> <li>The World of 3D Graphics</li> <li>Further 3D Features and Techniques</li> <li>Enhancing Your Game</li> <li>The Application Life Cycle</li> <li>Getting Started with Silverlight</li> <li>Silverlight Controls and Pages</li> <li>Gaming with Silverlight</li> <li>Enhancing Your Silverlight Games</li> <li>Distributing Your Game</li> <li>Running on Other Platforms</li> </ol>
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英语 [en] · PDF · 30.3MB · 2010 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17482.264
nexusstc/Beginning iOS Apps with Facebook and Twitter APIs: for iPhone, iPad, and iPod touch/69abf70b8ce2eb6b064434cd5fa58e1c.pdf
Beginning iOS apps with Facebook and Twitter APIs : for iPhone, iPad, and iPod touch ; [learn to connect your apps and games to the most popular social networking sites like Twitter and Facebook Chris Dannen; Christopher White; Ryan Petrich Apress : Distributed by Springer Science+Business Media, 1st ed., US, 2011
Beginning iOS Apps with Facebook and Twitter APIs shows you how to add the power of social networking to your mobile apps on iPhone, iPad, and iPod touch. With this book as your guide, you can write apps that connect to Facebook and Twitter quickly, securely, and discreetly. Instead of starting from scratch, you will build on the vast resources, data storage capacity, and familiar features of these platforms which have become part of everyday life for hundreds of millions of users worldwide. Beginning iOS Apps with Facebook and Twitter APIs introduces you to the development tools, techniques, and design practices you will need to work with the APIs. It helps you decide whether to use Facebook, Twitter, or both, and explains the important issues of design, branding, and permissible use guidelines. You will learn how to guarantee privacy and use OAuth for authentication and single sign-on. Create news apps, shopping apps, contact apps, GPS apps, guides, and more, that let users transparently: Sign on once, then freely work with and manage their Facebook and Twitter accounts Publish game high scores, post likes, links, and status updates Send messages, share pictures, and forward Tweets Tweet a link to an event, show themselves as attending, and see who else is there Show Tweets that are relevant to a topic within a news app Show Tweets about a restaurant Organize a group or community From time to time, new forms of communication come along that make it easier for people to communicate and manage their social lives. Like phone calls and SMS before them, Facebook and Twitter have, in a short time, become essential parts of the social fabric of life for an ever-growing number of people throughout the world. The knowledge you'll gain from Beginning iOS Apps with Facebook and Twitter APIs will help you create exciting and popular iOS apps that your users will rely on every day to help make their lives more meaningful and connected. What you’ll learn How to integrate these social networks’ APIs into your code How to run multitasking apps and run streamlined background processes When and how to use Oauth for authentication How to connect your users to each other How and where to publish and request data and media from the social graph How to work with JSON, push notifications and other data interchanges How to take advantage of open-source software like Google Wrappers and Google Toolbox How to iterate quickly when using the UIWebView controller How to specify visual & interaction design that is consistent with the design of the platforms (for both iPad and iPhone) Who this book is for This book is for iPhone and iPad developers who already know the fundamentals of iOS development and want to add social networking functionality to their apps. Table of Contents What the Social Graph Can Do for Your App Privacy, Privacy, Privacy Choose Your Weapons! Getting Set Up Working Securely with OAuth and Accounts Getting Your App Ready for Social Messaging Accessing People, Places, Objects and Relationships POSTing, Data Modeling, and Going Offline Working with Location-Awareness and Streaming Data Using Open-Source Tools and Other Goodies Apps You Can (and Cannot) Build UI Design and Experience Guidelines for Social iOS Apps Twitter UI Design Facebook UI Design
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英语 [en] · PDF · 30.1MB · 2011 · 📘 非小说类图书 · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 17480.932
ia/definitiveguidet0000well.pdf
The Definitive Guide to Google AdWords: Create Versatile and Powerful Marketing and Advertising Campaigns (Expert's Voice in Web Development) Bart Weller; Lori Calcott; SpringerLink (Online service) New York, NY: Apress: Distributed to the Book trade by Springer Science+Business Media, Springer Nature, New York, NY, 2012
There is one simple way to exponentially increase the amount of traffic coming to your website and the number of people aware of your product or service: through the use of Google AdWords and related marketing technologies. The Definitive Guide to Google AdWords will walk you through every step needed to maximize your marketing and advertising power. Everything related to the platforms are covered in detail—account setup, campaign creation, reporting, optimization, analytics, ad creation, mobile advertising, and much more. Learn to take full advantage of all of the marketing options available through AdWords, including: Geo-targeting, distribution, and placement of ads Advanced account management and budget strategies Keywords, metrics, and ROI management Tools such as Keywords Editor, Website Optimizer, and Conversion Optimizer Mobile marketing implementations and strategies Working with the various APIs available for developers With The Definitive Guide to Google AdWords, you will learn how AdWords works and how you can harness its power to increase your visibility and dramatically impact your potential for increased revenue. Erscheinungsdatum: 09.05.2012
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英语 [en] · PDF · 22.6MB · 2012 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17480.932
ia/practicalhivegui0000shaw.pdf
Practical Hive : A Guide to Hadoop's Data Warehouse System Scott Shaw; Andreas François Vermeulen; Ankur Gupta; David Kjerrumgaard Apress : Imprint: Apress, Springer Nature, [United States], 2016
Dive into the world of SQL on Hadoop and get the most out of your Hive data warehouses. This book is your go-to resource for using Hive: authors Scott Shaw, Ankur Gupta, David Kjerrumgaard, and Andreas Francois Vermeulen take you through learning HiveQL, the SQL-like language specific to Hive, to analyze, export, and massage the data stored across your Hadoop environment. From deploying Hive on your hardware or virtual machine and setting up its initial configuration to learning how Hive interacts with Hadoop, MapReduce, Tez and other big data technologies, Practical Hive gives you a detailed treatment of the software.In addition, this book discusses the value of open source software, Hive performance tuning, and how to leverage semi-structured and unstructured data. What You Will LearnInstall and configure Hive for new and existing datasetsPerform DDL operationsExecute efficient DML operationsUse tables, partitions, buckets, and user-defined functionsDiscover performance tuning tips and Hive best practicesWho This Book Is ForDevelopers, companies, and professionals who deal with large amounts of data and could use software that can efficiently manage large volumes of input. It is assumed that readers have the ability to work with SQL. Erscheinungsdatum: 28.08.2016
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英语 [en] · PDF · 14.2MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17480.49
ia/mmosfromoutsidei0000bart.pdf
MMOs from the Outside In : The Massively-Multiplayer Online Ro le-Playing Games of Psychology, Law, Government, and Real Life Richard A. A. Bartle APress : Imprint Apress, APress, Imprint Apress, Springer Nature, [Berkeley, CA], 2015
This follow-up volume to "MMOs from the Inside Out" is a further collection of bold ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. Whereas its predecessor looked at how MMOs can change the world, "MMOs from the Outside In: How Psychology, Law, Culture and Real Life see Massively-Multiplayer Role-playing Games" looks at how the world can change MMOs and not always for the better. The aim of this book is to inform an up-coming generation of designers, to alert and educate players and designers-to-be, and to caution those already working in the field who might be growing complacent about society s acceptance of their chosen career. Playing and creating MMOs does not happen in a bubble. MMOs are so packed with potential that those who don t understand them can be afraid, and those who do understand them can neglect their wider impact. Today's examples are little more than small, pioneering colonies on the shore of a vast, uncharted continent. What monsters lurk beyond the horizon? What horrors will explorers bring back to torment us? "MMOs from the Outside In" is for people with a spark of curiosity: it pours gasoline on that spark. It: Explains how MMOs are perceived, how they could and perhaps should be perceived, and how the can contribute to wider society. Delves into what researchers think about why players play. Encourages, enthuses, enrages, engages, enlightens, envisions, and enchants. Doesn't tell you what to think, it tells you to think. What You Will Learn: The myriad challenges facing MMOs and to decide for yourself how to address these challenges. What MMOs bring to the world that it didn t have before. How MMOs are regarded, and what this means for how they will be regarded in future. That playing and designing MMOs has implications for those who don t play or design them. Whom This Book is For: "MMOs from the Outside In" is a book for those who wish to know more about the wider influence of game design in general and MMO design in particular. It's for people who play MMOs, for people who design MMOs, and for people who study MMOs. It's for people with a yearning to see beyond the worlds of their imagination and to change the world around them."
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英语 [en] · PDF · 23.9MB · 2015 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17479.96
ia/industry40indust0000gilc.pdf
Industry 4.0 : The Industrial Internet of Things Alasdair Gilchrist Apress ; Distributed to the Book trade worldwide by Springer, Springer Nature, Berkeley, CA, 2016
Explore the current state of the production, processing, and manufacturing industries and discover what it will take to achieve re-industrialization of the former industrial powerhouses that can counterbalance the benefits of cheap labor providers dominating the industrial sector. This book explores the potential for the Internet of Things (IoT), Big Data, Cyber-Physical Systems (CPS), and Smart Factory technologies to replace the still largely mechanical, people-based systems of offshore locations.Industry 4.0: The Industrial Internet of Things covers Industry 4.0, a term that encapsulates trends and technologies that could rewrite the rules of manufacturing and production.What You'll Learn:Discover the Industrial Internet and Industrial Internet of ThingsSee the technologies that must advance to enable Industry 4.0 and learn what is happening today to make that happenObserve examples of the implementation ofIndustry 4.0Apply some of these case studiesDiscover the potential to take back the lead in manufacturing, and the potential fallout that could resultWho This Book is For: Business futurists, business strategists, CEOs and CTOs, and anyone with an interest and an IT or business background; or anyone who may have a keen interest in how the future of IT, industry and production will develop over the next two decades.
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英语 [en] · PDF · 13.8MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17478.51
ia/xamarinmobileapp0000herm.pdf
Xamarin mobile application development : cross-platform C# and Xamarin. Forms fundamentals ; [bridge the gap between .NET, IOS and Android for your mobile apps Daniel Hermes Apress : Imprint : Apress, Springer Nature, [Berkeley, CA], 2015
Xamarin Mobile Application Development is a hands-on Xamarin. Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin. Forms, Xamarin. Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store. Learn how to leverage Xamarin. Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience. Use Xamarin. Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin. Forms right for my project? Platform-specific UI is a key concept in cross-platform development, and Xamarin. Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin. Android and an iOS app using Xamarin.iOS while sharing a core code library. SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions. This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability. Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML versions available from Apress.com. This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?
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英语 [en] · PDF · 21.3MB · 2015 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17478.51
ia/beginning3dgamed2011blac_i0k3.pdf
Beginning 3D Game Development with Unity : All-in-one, Multi-platform Game Development Sue Blackman New York, NY: Apress: Distributed to the book trade by Springer Science + Business Media, Springer Nature, New York, NY, 2011
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games. Erscheinungsdatum: 25.05.2011
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英语 [en] · PDF · 62.3MB · 2011 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17477.162
zlib/Computers/Programming/Charles Bell/MicroPython for the Internet of Things: A Beginner’s Guide to Programming with Python on Microcontrollers, Second Edition_119023984.pdf
MicroPython for the Internet of Things: A Beginner’s Guide to Programming with Python on Microcontrollers, Second Edition Charles Bell Apress L. P., 2nd ed., PS, 2024
This book will help you quickly learn to program for microcontrollers and IoT devices without a lot of study and expense. MicroPython and controllers that support it eliminate the need for programming in a C-like language, making the creation of IoT applications and devices easier and more accessible than ever. MicroPython for the Internet of Things is ideal for readers new to electronics and the world of IoT. Specific examples are provided covering a range of supported devices, sensors, and MicroPython boards such as the Raspberry Pi Pico and the Arduino Nano Connect RP2040 board. Programming for microcontrollers has never been easier. The book takes a practical and hands-on approach without a lot of detours into the depths of theory. It’ll show you a faster and easier way to program microcontrollers and IoT devices, teach you MicroPython, a variant of one of the most widely used scripting languages, and is written to be accessible to those new to electronics. After completing this book, and its fun example projects, you’ll be ready to ready to use MicroPython to develop your own IoT applications. What You Will Learn Program in MicroPython Understand sensors and basic electronics Develop your own IoT projects Build applications for popular boards such as Raspberry Pi Pico and Arduino Nano Connect RP2040 Load MicroPython on compatible boards Interface with hardware breakout boards Connect hardware to software through MicroPython Explore connecting your microcontroller to the cloud Develop IoT projects for the cloud Who This Book Is For Anyone interested in building IoT solutions without the heavy burden of programming in C++ or C. The book also appeals to those wanting an easier way to work with hardware than is provided by platforms that require more complex programming environments. Erscheinungsdatum: 01.03.2024
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英语 [en] · PDF · 13.9MB · 2024 · 📘 非小说类图书 · 🚀/zlib · Save
base score: 11065.0, final score: 17475.754
ia/polishedgamedeve0000good.pdf
Polished Game Development : From First Steps to Final Release Steven Goodwin New York, NY: Apress, Springer Nature, [Berkeley, CA], 2016
Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine.Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one.Covers how to test for the problems and bugs you don't know you'll have.Details simple, but effective, visual improvements that can be done with very little effort.Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can.What You Will LearnLearn what essential elements are often missedStay on-brand, visually and verballyUse audio to enhance your gameImprove game balanceTest effectivelyWho This Book Is ForGame developers looking for a guide and checklist on how to get their game finished to the highest possible standards. They will know how to write a game, and get it released, but not necessarily how to make it shine. They will be professional developers, indies, university students and graduates.
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英语 [en] · PDF · 15.2MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17474.455
zlib/Computers/Programming/Andrés Colubri/Processing for Android: Create Mobile, Sensor-aware, and XR Applications Using Processing, 2nd Edition_26311932.pdf
Processing for Android: Create Mobile, Sensor-aware, and XR Applications Using Processing, 2nd Edition Andrés Colubri Apress L. P., 2nd, 2023
Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you’ll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects. And once you have your Processing projects completed, you’ll be able to upload them to the Google Play store to be shared with the world! What You Will Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Extended Reality (VR/AR) experiences Incorporate GLSL shaders into your Processing apps Integrate Processing sketches into larger apps and Android Studio Learn how to write your own libraries to share with the community Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality.
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英语 [en] · PDF · 16.6MB · 2023 · 📘 非小说类图书 · 🚀/zlib · Save
base score: 11065.0, final score: 17474.215
nexusstc/MicroPython for the Internet of Things: A Beginner’s Guide to Programming with Python on Microcontrollers/a11b46aae600352f1cff6ed56712dc7e.pdf
MicroPython for the internet of things : a beginner's guide to programming with Python on microcontrollers Charles Bell Apress L. P., 2nd ed., PS, 2024
This book will help you quickly learn to program for microcontrollers and IoT devices without a lot of study and expense. MicroPython and controllers that support it eliminate the need for programming in a C-like language, making the creation of IoT applications and devices easier and more accessible than ever. MicroPython for the Internet of Things is ideal for readers new to electronics and the world of IoT. Specific examples are provided covering a range of supported devices, sensors, and MicroPython boards such as the Raspberry Pi Pico and the Arduino Nano Connect RP2040 board. Programming for microcontrollers has never been easier. The book takes a practical and hands-on approach without a lot of detours into the depths of theory. It’ll show you a faster and easier way to program microcontrollers and IoT devices, teach you MicroPython, a variant of one of the most widely used scripting languages, and is written to be accessible to those new to electronics. After completing this book, and its fun example projects, you’ll be ready to ready to use MicroPython to develop your own IoT applications. What You Will Learn Program in MicroPython Understand sensors and basic electronics Develop your own IoT projects Build applications for popular boards such as Raspberry Pi Pico and Arduino Nano Connect RP2040 Load MicroPython on compatible boards Interface with hardware breakout boards Connect hardware to software through MicroPython Explore connecting your microcontroller to the cloud Develop IoT projects for the cloud Who This Book Is For Anyone interested in building IoT solutions without the heavy burden of programming in C++ or C. The book also appeals to those wanting an easier way to work with hardware than is provided by platforms that require more complex programming environments.
更多信息……
英语 [en] · PDF · 13.1MB · 2024 · 📘 非小说类图书 · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 17474.02
upload/newsarch_ebooks_2025_10/2023/12/16/Lean Game Development.pdf
Lean Game Development: Apply Lean Frameworks to the Process of Game Development, 2nd Edition Julia Naomi Rosenfield Boeira Apress L. P., 2nd, 2023
Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum. This updated version of the book focuses on applying lean and agile methodologies to the game development process and features improved examples, applied techniques, and a whole new section explaining how to test a game in Unity with CI. You'll see how to define a minimum viable product (MVP) for games with Lean Canvas, allowing customers to iterate over it and collect feedback for improvement at every cycle. All of these are achieved while still using standard Agile techniques. The first part of the book explains the ideation process of a game and how lean methodologies allow developers, especially small studios, to avoid scope creep. Next, it it provides guidance on creating MVPs and using player feedback to iterate and improve games. The book then discusses continual improvement (CI) methods. A crucial part of CI is generation of Lean Canvas. Lean Game Development, Second Edition shows you how to iterate until you develop a game that satisfies developers, gamers, and your studio's financial goals. What You'll Learn Study lean and agile methodologies to enhance the game development process Find out how to improve the way game productions define value and iterate over it Apply development strategies to enrich the game development process Who This Book Is For People from all sectors of the gaming industry will find the book useful in planning their project in a more iterative way, unloading the management burden on the development process and collecting feedback to improve the game content as early as possible.
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英语 [en] · PDF · 20.0MB · 2023 · 📘 非小说类图书 · 🚀/lgli/lgrs/upload/zlib · Save
base score: 11065.0, final score: 17473.27
zlib/no-category/Colubri, Andrés/Processing for Android: Create Mobile, Sensor-aware, and XR Applications Using Processing_26878269.pdf
Processing for Android : Create Mobile, Sensor-aware, and XR Applications Using Processing Colubri, Andrés Apress Apress, 2nd ed. 2023, Berkeley, CA, Berkeley, CA
Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you'll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects. And once you have your Processing projects completed, you'll be able to upload them to the Google Play store to be shared with the world! What You Will Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Extended Reality (VR/AR) experiences Incorporate GLSL shaders into your Processing apps Integrate Processing sketches into larger apps and Android Studio Learn how to write your own libraries to share with the community Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality.
更多信息……
英语 [en] · PDF · 16.6MB · 2023 · 📗 未知类型的图书 · 🚀/zlib · Save
base score: 11068.0, final score: 17473.018
lgli/978-1-4842-9843-5.pdf
Lean Game Development: Apply Lean Frameworks to the Process of Game Development, 2nd Edition Julia Naomi Rosenfield Boeira Apress : Imprint: Apress, 2nd ed. 2024, 2023
Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum. This updated version of the book focuses on applying lean and agile methodologies to the game development process and features improved examples, applied techniques, and a whole new section explaining how to test a game in Unity with CI. You'll see how to define a minimum viable product (MVP) for games with Lean Canvas, allowing customers to iterate over it and collect feedback for improvement at every cycle. All of these are achieved while still using standard Agile techniques. The first part of the book explains the ideation process of a game and how lean methodologies allow developers, especially small studios, to avoid scope creep. Next, it it provides guidance on creating MVPs and using player feedback to iterate and improve games. The book then discusses continual improvement (CI) methods. A crucial part of CI is generation of Lean Canvas. Lean Game Development, Second Edition shows you how to iterate until you develop a game that satisfies developers, gamers, and your studio's financial goals. What You'll Learn Study lean and agile methodologies to enhance the game development process Find out how to improve the way game productions define value and iterate over it Apply development strategies to enrich the game development process Who This Book Is For People from all sectors of the gaming industry will find the book useful in planning their project in a more iterative way, unloading the management burden on the development process and collecting feedback to improve the game content as early as possible.
更多信息……
英语 [en] · PDF · 6.2MB · 2023 · 📘 非小说类图书 · 🚀/lgli/lgrs/zlib · Save
base score: 11065.0, final score: 17472.94
nexusstc/Processing for Android: Create Mobile, Sensor-aware, and XR Applications Using Processing/bb2eaf5b9ea071c40a2877e5475ca9bb.pdf
Processing for Android : Create Mobile, Sensor-aware, and XR Applications Using Processing Andrés Colubri Apress L. P., 2, 2023
Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you’ll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects. And once you have your Processing projects completed, you’ll be able to upload them to the Google Play store to be shared with the world! What You Will Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Extended Reality (VR/AR) experiences Incorporate GLSL shaders into your Processing apps Integrate Processing sketches into larger apps and Android Studio Learn how to write your own libraries to share with the community Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality.
更多信息……
英语 [en] · PDF · 16.1MB · 2023 · 📘 非小说类图书 · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 17471.45
nexusstc/Processing for Android: Create Mobile, Sensor-aware, and XR Applications Using Processing/a7248419eed7a95cce750b84a24dac5d.epub
Processing for Android : Create Mobile, Sensor-aware, and XR Applications Using Processing Andrés Colubri Apress Apress, 2nd ed. 2023, Berkeley, CA, Berkeley, CA
Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you'll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects. And once you have your Processing projects completed, you'll be able to upload them to the Google Play store to be shared with the world! What You Will Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Extended Reality (VR/AR) experiences Incorporate GLSL shaders into your Processing apps Integrate Processing sketches into larger apps and Android Studio Learn how to write your own libraries to share with the community Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality.
更多信息……
英语 [en] · EPUB · 30.9MB · 2023 · 📘 非小说类图书 · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 17471.26
ia/beginningapachep0000vadd.pdf
Beginning Apache Pig : Big Data Processing Made Easy Balaswamy Vaddeman New York, NY: Apress, Springer Nature, [Berkeley, California], 2016
Keine Beschreibung vorhanden. Erscheinungsdatum: 16.12.2016
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英语 [en] · PDF · 11.8MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17471.064
ia/practicalhadoope0000vohr.pdf
Practical Hadoop Ecosystem : A Definitive Guide to Hadoop-Related Frameworks and Tools Deepak Vohra Apress : Imprint: Apress, Springer Nature, [United States], 2016
Learn how to use the Apache Hadoop projects, including MapReduce, HDFS, Apache Hive, Apache HBase, Apache Kafka, Apache Mahout, and Apache Solr. From setting up the environment to running sample applications each chapter in this book is a practical tutorial on using an Apache Hadoop ecosystem project.While several books on Apache Hadoop are available, most are based on the main projects, MapReduce and HDFS, and none discusses the other Apache Hadoop ecosystem projects and how they all work together as a cohesive big data development platform.What You Will Learn:Set up the environment in Linux for Hadoop projects using Cloudera Hadoop Distribution CDH 5Run a MapReduce jobStore data with Apache Hive, and Apache HBaseIndex data in HDFS with Apache SolrDevelop a Kafka messaging systemStream Logs to HDFS with Apache FlumeTransfer data from MySQL database to Hive, HDFS, and HBase with SqoopCreate a Hive table over Apache SolrDevelop a Mahout User Recommender SystemWho This Book Is For:Apache Hadoop developers. Pre-requisite knowledge of Linux and some knowledge of Hadoop is required.
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英语 [en] · PDF · 23.0MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17470.48
ia/beginningiosmedi0000baki.pdf
Beginning iOS Media App Development Bakir, Ahmed, author APress, Imprint Apress, 1st ed. 2014, Berkeley, CA, 2014
xxi, 409 pages : 24 cm Beginning iOS media app development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir. You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features. After reading this book, you should be able to build your first rich media app or utility app that utilizes multimedia for the App Store. And if you're a game developer, this book will provide you with tools to help make your game app look even better by integrating native iOS features Includes bibliographical references and index
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英语 [en] · PDF · 21.9MB · 2014 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17470.299
ia/prospringboot0000guti.pdf
Pro Spring Boot Felipe Gutierrez Apress : Imprint : Apress, Springer Nature, [United States], 2016
Quickly and productively develop complex Spring applications and microservices - out of the box - with minimal fuss on things like configurations. This book will show you how to fully leverage the Spring Boot productivity suite of tools and how to apply them through the use of case studies. Pro Spring Boot is your authoritative hands-on practical guide for increasing your Spring Framework-based enterprise Java and cloud application productivity while decreasing development time using the Spring Boot productivity suite of tools. It's a no nonsense guide with case studies of increasing complexity throughout the book. This book is written by Felipe Gutierrez, a Spring expert consultant who works with Pivotal, the company behind the popular Spring Framework. What You Will Learn Write your first Spring Boot application Configure Spring Boot Use the Spring Boot Actuator Carry out web development with Spring Boot Build microservices with Spring Boot Handle databases and messaging with Spring Boot Test and deploy with Spring Boot Extend Spring Boot and its available plug-ins Who This Book Is For Experienced Spring and Java developers seeking increased productivity gains and decreased complexity and development time in their applications and software services
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英语 [en] · PDF · 16.9MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17470.232
ia/prosharepoint2010000wrig.pdf
Pro SharePoint 2010 Governance (Expert's Voice in Sharepoint) Steve Wright; Corey Erkes [New York, NY]: Apress; New York, NY: Springer Science+Business Media, Springer Nature, [New York], 2012
Pro SharePoint 2010 Governance is the first book on the market focusing exclusively on the essential guidance necessary for leveraging SharePoint 2010 within your organization's intranet, extranet or Internet environment for maximum business value. Effective governance allows your organization to promote the adoption of SharePoint's productivity-enhancing features while maintaining security and control over your organization's most vital information. Pro SharePoint 2010 Governance presents comprehensive guidance, from the basics of'What is governance?'to the detailed considerations of IT, information and application management. Using the conceptual framework promoted by Microsoft and augmented with detailed discussions, recommendations and checklists, you will have all the information you need to streamline the governance of your SharePoint sites.Teaches the concepts and benefits of SharePoint site governance. Discusses advanced features and techniques for implementing governance in your organization. Provides detailed recommendations, templates and checklists for jump-starting your governance effort.
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英语 [en] · PDF · 23.2MB · 2012 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17470.145
ia/rubyrecipesprobl0000mand.pdf
Ruby Recipes : A Problem-Solution Approach Malay Mandal [New York, NY]: Apress; New York: Distributed by Springer Science + Business Media, Springer Nature, [Berkeley], 2016
Solve your Ruby programming problems that occur during your day-to-day scripting work. This book contains a varied selection of practical and interesting code recipes designed to make your coding life easier. Ruby Recipes includes solutions to problems in working with data, handling exceptions, writing blocks, and using regular expressions. This book provides ready scripts for both simple complex scripting tasks, which you can use readily or with only minor modifications. These scripts cover areas such as collections, classes and structures, functional programming, and log handling. With these handy recipes at your fingertips, you will be able to solve those niggling problems and become even more efficient.What You Will Learn Install and run RubyRead and write data Write functionsWork with arrays, ranges, hashes, and iteratorsHandle dates and timeProcess XML as textMaster OOP concepts such as classes, objects, subclassing, and inheritanceConnect to databasesWho This Book Is ForProgrammers new to Ruby, and web developers interested in knowing the foundations of the language.
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英语 [en] · PDF · 9.6MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17469.963
ia/beginningbackbon0000sugr.pdf
Beginning Backbone.js (Expert's Voice in Web Development) Sugrue, James, author Apress : Distributed by Springer Science+Business Media New York, Expert's voice in Web development, New York, 2014
Beginning Backbone.js is your step-by-step guide to learning and using the Backbone.js library in your web projects. Backbone.js is one of the most popular JavaScript libraries among web developers, used to create modular, single-page web apps. This book takes you from downloading Backbone.js and its dependencies all the way to using more advanced libraries to structure your application architecture, and everything in between. With a real-world, practical approach, you will learn how you can integrate Backbone.js into the center of your JavaScript stack, and create scalable applications. James Sugrue shows you how to implement all aspects of templating, work efficiently with RequireJS, and fully understand Grunt and all its plug-ins. Armed with this knowledge you'll be able to architect a continuous integration system that is key to real-world applications. With the explosion of JavaScript-based applications on the web, the need for more structured approaches to code management is more important than ever. Backbone.js helps create applications that separate models from views, enabling developers to avoid spaghetti code. Beginning Backbone.js will gently guide you into this amazingly powerful library, and help you ramp up to building professional applications. Integrate Backbone.js into your work today with this indispensable book.
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英语 [en] · PDF · 14.6MB · 2014 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17469.95
ia/devopsonmicrosof0000kort.pdf
DevOps on the Microsoft Stack Wouter de Kort Apress : Imprint: Apress, Springer Nature, Berkeley, CA, 2016
This book tells you everything you need to know to help your organization implement DevOps on the Microsoft platform. You will learn how to use Visual Studio, Visual Studio Team Services, and Azure to implement a complete DevOps process in your company. You will learn about Agile Project Management, Continuous Integration, Continuous Delivery, Technical Debt Management, Automatic Testing and Monitoring, and see how all these areas fit together. DevOps is important for organizations that want to make the best use of their resources and avoid costly mistakes. Teams that embrace DevOps deploy code up to 30 times more frequently than their competition and less than 50% of their deployments fail according to Puppet Labs State of DevOps survey. DevOps on the Microsoft Stack shows you how to help your organization implement DevOps, covering the tooling they will need and how to make everything work together while following best practices. The focus is not only on technology but also on the cultural issues that teams will face when implementing DevOps. The author s goal is to not only show you which tooling there is but help you to successfully use everything together to implement DevOps in your projects and organization. In this book, you'll learn: What DevOps is and how it can help development teamsHow to use Visual Studio, Visual Studio Team Services, and Azure to setup a DevOps processHow to introduce DevOps to your organization and how to overcome problems "
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英语 [en] · PDF · 17.1MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17469.828
ia/understandingora0000scio.pdf
Understanding Oracle APEX 5 Application Development Edward Sciore Apress : Imprint: Apress, Springer Nature, [Berkeley, CA], 2015
This new edition of Understanding Oracle APEX 5 Application Development shows APEX developers how to build practical, non-trivial web applications. The book introduces the world of APEX properties, explaining the functionality supported by each page component as well as the techniques developers use to achieve that functionality. The book is targeted at those who are new to APEX and just beginning to develop real projects for production deployment. Reading the book and working the examples will leave you in a good position to build good-looking, highly-functional, web applications. Topics include: conditional formatting, user-customized reports, data entry forms, concurrency and lost updates, and updatable reports. Accompanying the book is a demo web application that illustrates each concept mentioned in the book. Specific attention is given in the book to the thought process involved in choosing and assembling APEX components and features to deliver a specific result. Understanding Oracle APEX 5 Application Development is the ideal book to take you from an understanding of the individual pieces of APEX to an understanding of how those pieces are assembled into polished applications. Teaches how to develop non-trivial APEX applications. Provides deep understanding of APEX functionality. Shows the techniques needed for customization
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英语 [en] · PDF · 16.0MB · 2015 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17469.664
ia/machinelearningu0000rama.pdf
Machine Learning Using R Karthik Ramasubramanian; Abhishek Singh Apress : Imprint: Apress, Springer Nature, [Place of publication not identified], 2017
Examine the latest technological advancements in building a scalable machine learning model with Big Data using R. This book shows you how to work with a machine learning algorithm and use it to build a ML model from raw data. All practical demonstrations will be explored in R, a powerful programming language and software environment for statistical computing and graphics. The various packages and methods available in R will be used to explain the topics. For every machine learning algorithm covered in this book, a 3-D approach of theory, case-study and practice will be given. And where appropriate, the mathematics will be explained through visualization in R. All the images are available in color and hi-res as part of the code download. This new paradigm of teaching machine learning will bring about a radical change in perception for many of those who think this subject is difficult to learn. Though theory sometimes looks difficult, especially when there is heavy mathematics involved, the seamless flow from the theoretical aspects to example-driven learning provided in this book makes it easy for someone to connect the dots..What You'll Learn Use the model building process flowApply theoretical aspects of machine learningReview industry-based cae studiesUnderstand ML algorithms using RBuild machine learning models using Apache Hadoop and SparkWho This Book is ForData scientists, data science professionals and researchers in academia who want to understand the nuances of machine learning approaches/algorithms along with ways to see them in practice using R. The book will also benefit the readers who want to understand the technology behind implementing a scalable machine learning model using Apache Hadoop, Hive, Pig and Spark.
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英语 [en] · PDF · 25.8MB · 2017 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17469.246
ia/practicalsharepo0000good.pdf
Practical SharePoint 2013 Enterprise Content Management Steve Goodyear APress, Imprint Apress, Springer Nature, [New York], 2013
BeginningHTML5 Games with CreateJS provides a hands-on approach to get you up and running withthe most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to making games or an experienced game developer, you'll learn to fully utilize the CreateJS suite to bring your new or existinggame techniques to desktop and mobile devices. Thisbook covers everything from creating graphics in HTML5 Canvas, to capturinguser input (whether from keyboard, mouse, or touch), to using a state machinefor efficient game control. There are practical (and fun) examples throughout ..
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英语 [en] · PDF · 20.4MB · 2013 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17469.137
ia/raspberrypihardw0000gayw.pdf
Raspberry Pi hardware reference : [complete coverage of the Raspberry Pi's hardware Warren W Gay New York, NY: Apress, Springer Nature, New York, 2014
The Raspberry Pi is deceptively simple. Plug it in, boot it up, and use it as a personal computer, or attach a million gizmos and modules and invent something new and amazing. Either way, what it can actually do is not simple, and you should know exactly what the Raspberry Pi hardware is all about. Raspberry Pi Hardware Reference, from Mastering the Raspberry Pi, is the hardware guide you need on your desk or workbench. Every detail is covered: from power to memory, from the CPU to working with USB. You'll find all the details about working with both wired and wireless Ethernet, SD cards, and the UART interface. The GPIO chapter is invaluable, covering power budgeting, access, and even small but important details like the correct usage of sudo when working with GPIO pins. You'll also find details about the 1-Wire driver, the I2C bus, and the SPI bus. If you need to know anything about your Raspberry Pi's hardware, you will find it here, in Raspberry Pi Hardware Reference. Erscheinungsdatum: 19.11.2014
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英语 [en] · PDF · 9.5MB · 2014 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.992
ia/rmanrecipesforor0000kuhn.pdf
RMAN recipes for Oracle database 12c : a problem-solution approach ; [an example-based approach to backing up and recovering your Oracle database Darl Kuhn; Sam Alapati; Arup Nanda [New York, NY]: Apress, Springer Nature, [Berkeley, California], 2013
lxvi, 730 pages : 24 cm Includes index "The expert's voice in oracle"--Cover
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英语 [en] · PDF · 41.4MB · 2013 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.979
ia/prophpprogrammin0000maci.pdf
Pro PHP Programming (Expert's Voice in Open Source) Mladen Gogala; Peter MacIntyre; Adam MacDonald; Brian Danchilla New York, NY: Apress ; Distributed to the book trade worldwide by Springer Science+Business Media, Springer Nature, [Berkeley, CA], 2011
If you are a web programmer, you need to know modern PHP. This book presents with many new areas in which PHP plays a large role. If you want to write a mobile application using geo-location data, Pro PHP Programming will show you how. Additionally, if you need to make sure that you can write a multilingual indexing application using Sphinx, this book will help you avoid the pitfalls. Of course, Pro PHP Programming gives a thorough survey of PHP post-5.3. You'll begin by working through an informative survey and clear guide to object-oriented PHP. Then, you'll be set for the core of the book on modern PHP applications. Now, you'll be able to start with the chapter on PHP for mobile programming and move on to sampling social media applications. You'll also be guided through new PHP programming language features like closures and namespaces. Pro PHP Programming deals with filtering data from users and databases next, so you'll be well prepared for relational and NoSQL databases. Of course, you can also learn about data retrieval from other sources, like OCR libraries or websites. Then the question of how to format and present data arises, and in Pro PHP Programming, you'll find solutions via JSON, AJAX and XML. What you'll learn PHP 5.3 object-oriented programming and new PHP features Writing programs talking to SQL-based and NoSQL-based databases alike Using modern PHP programmer's tools Writing social media applications Investigating NoSQL datastores Writing PHP programs for a cloud ecology Who this book is for This book is for intermediate and advanced PHP programmers, as well as programmers coming from other languages such as Python, Perl, C/C++. It can also be utilized by programmers with knowledge of a previous PHP version who want to return to PHP. Table of Contents Object Orientation Exceptions and References Mobile PHP Social Media Cutting Edge Form Design and Management Database Interaction I Database Interaction II Database Interaction III Libraries Security Agile Development with Zend Studio for Eclipse, Bugzilla, Mylyn, and Subversion Refactoring, Unit Testing, and Continuous Intergration XML JSON and AJAX Conclusions Regular Expressions
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英语 [en] · PDF · 21.0MB · 2011 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.861
ia/continuousdelive0000olau.pdf
Continuous Delivery with Visual Studio ALM 2015 Mathias Olausson; Jakob Ehn Apress : Imprint: Apress, Springer Nature, [Berkeley, CA], 2015
This book is the authoritative source on implementing Continuous Delivery practices using Microsoftℓ́ℓs Visual Studio and TFS 2015. Microsoft MVP authors Mathias Olausson and Jakob Ehn translate the theory behind this methodology and show step by step how to implement Continuous Delivery in a real world environment. Building good software is challenging. Building high-quality software on a tight schedule can be close to impossible. Continuous Delivery is an agile and iterative technique that enables developers to deliver solid, working software in every iteration. Continuous delivery practices help IT organizations reduce risk and potentially become as nimble, agile, and innovative as startups. In this book, you'll learn: What Continuous Delivery is and how to use it to create better software more efficiently using Visual Studio 2015 How to use Team Foundation Server 2015 and Visual Studio Online to plan, design, and implement powerful and reliable deployment pipelines Detailed step-by-step instructions for implementing Continuous Delivery on a real project
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英语 [en] · PDF · 18.8MB · 2015 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.861
ia/introductiontode0000pyla.pdf
Introduction to DevOps with Chocolate, LEGO and Scrum Game Dana Pylayeva Apress Imprint : Apress, Springer Nature, [United States], 2017
Discover a role-based simulation game designed to introduce DevOps in a very unusual way. Working with LEGO and chocolate, using avatars, personas, and role cards, you will gain an understanding of the Dev and Ops roles as well as their interdependencies. Throughout the game, players go through a range of emotions and learn to expand the boundaries of individual roles, acquire T-shaped skills, and grow the Scrum-team circle to include Operations. The game combines ideas from'The Phoenix Project'with the experience gained from real-life challenges, encountered by development and operations teams in many organizations. Security vulnerabilities, environments patching, deployment code freeze, development and operations silos - the game helps simulate an end-to-end product delivery process and visualize the bottlenecks in the value delivery flow.Introduction to DevOps with Chocolate, LEGO and Scrum Game engages all five senses to maximize learningeffectiveness and in three sprints takes players through a gamified DevOps transformation journey.What You Will LearnPlay the Chocolate, LEGO and Scrum role-simulation game Gain knowledge of DevOps and how to apply the game to itSee how this game illustrates the DevOps cycle as a case studyWho This Book Is ForProgrammers or system admins/project managers who are new to DevOps.DevOps trainers and Agile Coaches who are interested in offering a collaborative and engaging learning experience to their teams.
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英语 [en] · PDF · 7.7MB · 2017 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.766
ia/magento2diy0000khli.pdf
Magento 2 DIY Viktor Khliupko Distributed to the Book trade worldwide by Springer Science+Business Media New York, Apress, Springer Nature, [Place of publication not identified], 2017
Learn how Magento 2, the newest version of the eCommerce platform, works. Aimed at entrepreneurs, marketers, and other experts interested in eCommerce, this book is accessible for anyone who wants to learn how to use Magento with no previous experience. Magento continues to be a top choice for eCommerce solutions in small and large businesses. Magento 2 DIY shows you how to set up and configure Magento for your own project. You will learn how to use extensions, templates and enterprise features. Various techniques are taught in an easy-to-understand way with real-world examples. Get started with Magento 2 using this book. What You Will Learn Set up, configure, use templates, designs and extensionsUse the SEO and SMO features of Magento 2Optimize security and performance Integrate with PIM, ERP, CRM, and other enterprise systemsWho This Book Is For Anyone who wants to learn the basics of all aspects of Magento 2. You do not need any previous experience with Magento.
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英语 [en] · PDF · 9.6MB · 2017 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.428
ia/businessofiphone0000wool.pdf
The Business of IPhone and IPad App Development : Making and Marketing Apps That Succeed Dave Wooldridge with Michael Schneider [New York, NY]: Apress: Distributed to the Book trade worldwide by Springer Science + Business Media, Springer Nature, New York, 2011
<p>The phenomenal success of the iPhone, iPad and the iPod touch has ushered in a “gold rush” for developers, but with well over 300,000 apps in the highly competitive App Store, it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your iOS app requires a lot of organization and some strategic planning. Updated and expanded for iOS 4, this bestselling book will show you how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of succeeding in the App Store.</p> <p><b>The Business of iPhone and iPad App Development</b> was written by experienced developers with business backgrounds, taking you step-by-step through cost effective marketing techniques that have proven successful for professional iOS app creators—perfect for independent developers on shoestring budgets. No prior business knowledge is required. This is the book you wish you had read before you launched your first app!</p> <p class="null1">What you’ll learn</p> <ul> <li>Analyze your ideas and competition, and identify your audience to evaluate sales potential.</li> <li>Protect your business and intellectual property and avoid potential legal hassles.</li> <li>Transform your iOS app into a powerful marketing tool.</li> <li>Build synergy with in-app cross-promotion and social media, and Apple’s Game Center.</li> <li>Utilize revenue-generating business models such as in-app advertising and In-App Purchase. Includes extensive coverage of the iAd framework and the Store Kit API.</li> <li>Improve usability and implement effective testing.</li> <li>Create a pre-release buzz online with Twitter, Facebook, blogs, and a dedicated website.</li> <li>Successfully navigate the App Store submission process.</li> <li>Execute a post-release marketing strategy with press releases, app reviews, promotional sales and giveaways.</li> </ul> <b>Who this book is for</b> <p>This book is for any developer looking to build a successful business selling iPhone, iPod touch, and iPad apps in Apple’s iTunes App Store. All the code examples included in this book can be downloaded from http://iphonebusinessbook.com/.</p> <p class="null1">Table of Contents</p> <ol> <li>Seeing the Big Picture in a Crowded App Store Marketplace</li> <li>Doing Your Homework: Analyzing iOS App Ideas and Performing Competitive Research</li> <li>Protecting Your Intellectual Property</li> <li>Your iOS App Is Your Most Powerful Marketing Tool</li> <li>Social Inception: Promoting Your Apps Within Apps</li> <li>Money for Nothing: When It Pays to Be Free</li> <li>Monetizing Free Apps with iAd and Other In-App Advertising Opportunities</li> <li>Exploring the Freemium Model with In-App Purchase</li> <li>Testing and Usability: Putting Your Best Foot Forward</li> <li>Get the Party Started! Creating a Prerelease Buzz</li> <li>Keys to the Kingdom: The App Store Submission Process</li> <li>Increasing Awareness for Your iOS App</li> <li>Online Resources for App Research and Marketing</li> </ol>
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英语 [en] · PDF · 28.7MB · 2011 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.373
ia/createwebchartsw0000nell.pdf
Create Web Charts with D3 Fabio Nelli Apress : Imprint : Apress, Springer Nature, [New York], 2014
Create Web Charts with D3 shows how to convert your data into eye-catching, innovative, animated, and highly interactive browser-based charts. This book is suitable for developers of all experience levels and needs: if you want power and control and need to create data visualization beyond traditional charts, then D3 is the JavaScript library for you. By the end of the book, you will have a good knowledge of all the elements needed to manage data from every possible source, from high-end scientific instruments to Arduino boards, from PHP SQL databases queries to simple HTML tables, and from Matlab calculations to reports in Excel. This book contains content previously published in Beginning JavaScript Charts. Create all kinds of charts using the latest technologies available on browsers Full of step-by-step examples, Create Web Charts with D3 introduces you gradually to all aspects of chart development, from the data source to the choice of which solution to apply. This book provides a number of tools that can be the starting point for any project requiring graphical representations of data, whether using commercial libraries or your own.
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英语 [en] · PDF · 13.9MB · 2014 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.373
ia/androidbestpract0000nola.pdf
Android best practices create Android apps that stand out from the crowd Nolan, Godfrey, Truxall, David, Sood, Raghav, Cinar, Onur New York, NY Apress, New York, NY, 2014
Android Best Practices by Godfrey Nolan shows you how to make your Android apps stand out from the crowd with great reviews. Why settle for just making any Android app? Build a brilliant Android app instead that lets your users praise it for ease of use, better performance, and more. Using a series of example apps which gradually evolve throughout this book, Android Best Practices brings together current Android best practices from user interface (UI)/user experience (UX) design, test-driven development (TDD), and design patterns (e.g., MVC) to help you take your app to the next level.In this book you’ll learn how to:• Use Android design patterns for consistent UI experience on many devices• Use agile techniques such as test-driven development, behavior-driven development, and continuous integration• Improve the speed and overall performance of your app• Organize an Android app using design patterns such as MVC/MVP• Create and consume REST and SOAP web servicesDesigning and developing an app that runs well on many if not all the leading Android smartphones and tablets today can be one of the most daunting challenges for Android developers. Well, this book takes much of the mystery out of that for you. After reading and using Android Best Practices, you'll become a much better Android app designer and developer, which in turn can make your apps better placed and more successful in the market place. Erscheinungsdatum: 27.12.2013
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英语 [en] · PDF · 11.2MB · 2014 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.291
ia/introducingwebde0000krau.pdf
Introducing Web Development Jörg Krause Apress : Imprint: Apress, Springer Nature, Berkeley, CA, 2016
This brief book is an easy-to-digest introduction to the key concepts of web development. Understand the concepts of the web and how they apply to static and dynamic websites. See how HTML and CSS are used to create the bones of the web. Concisely presented through four key concept chapters, Introducing Web Development will enable you to get a clear understanding of how web development works. What You Will LearnHow the web works and interacts with websitesWhat static and dynamic websites are and how they work How the static parts of a website are coded using HTML and CSSWho This Book Is ForAnyone who wants to understand the basics of web development.
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英语 [en] · PDF · 4.6MB · 2016 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.12
ia/python3forabsolu0000hall.pdf
Python 3 for Absolute Beginners (Expert's Voice in Open Source) Tim Hall; J.P. Stacey [New York, NY]: Apress ; New York, NY: [distributed by] Springer-Verlag, Springer Nature, [New York, NY], 2009
<p>There are many more people who want to study programming other than aspiring computer scientists with a passing grade in advanced calculus. This guide appeals to your intelligence and ability to solve practical problems, while gently teaching the most recent revision of the programming language Python.</p> <p>You can learn solid software design skills and accomplish practical programming tasks, like extending applications and automating everyday processes, even if you have no programming experience at all. Authors <b>Tim Hall</b> and <b>J–P Stacey</b> use everyday language to decode programming jargon and teach Python 3 to the absolute beginner.</p> <p><b>What you’ll learn</b></p> <ul> <li>Cultivate a problem–solving approach and acquire software design skills.</li> <li>Learn how to create your own software from simple “Hello World”-type programs to stand–alone windowed applications.</li> <li>Document while programming, program while documenting.</li> <li>Decode programmers’ jargon.</li> <li>Master the Python 3 programming language.</li> </ul> <b>Who this book is for</b> <p>Non–programmers who want to learn Python programming without taking a detour via a computer science department.</p> <p><b>Table of Contents</b></p> <ol> <li>Introducing Python</li> <li>Designing Software</li> <li>Variables and Data Types</li> <li>Making Choices</li> <li>Using Lists</li> <li>Functions</li> <li>Working with Text</li> <li>Executable Files, Organization, and Python on the Web</li> <li>Classes</li> <li>Exceptions</li> <li>Reusing Code with Modules and Packages</li> <li>Simple Windowed Applications</li> </ol>
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英语 [en] · PDF · 16.1MB · 2009 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.12
ia/crackberrytrueta0000mich.pdf
CrackBerry: True Tales of BlackBerry Use and Abuse (Books for Professionals by Professionals) Martin Trautschold; Kevin Michaluk; Gary Mazo; MSL Made Simple Learning New York, NY: Apress, Springer Nature, [Berkeley, Calif.], 2010
<p>A delayed train, a dip in the conversation, an early morning hour with no sleep—during these moments, do you feel an overwhelming urge to grab your BlackBerry? Do you know someone else who does? If the answer is yes, then look no further than this one-of-a-kind book...</p> <p><b>CrackBerry: True Tales of Blackberry Use and Abuse</b> covers the phenomenon of “BlackBerry Addiction,” offering true-life accounts of BlackBerry dependence and mishaps. You’ll find comfort and humor in the unbelievable tales of BlackBerry abuse and also learn some valuable tips along the way.</p> <ul> <li>The definitive guide to responsible BlackBerry use.</li> <li>How to tame and get the most out of your BlackBerry device</li> <li>BlackBerry etiquette guidelines</li> </ul> <p>This book offers a comprehensive "12 Step Plan" for BlackBerry users and abusers. It’s a must have if you own a BlackBerry, and maybe it’s the perfect gift for a friend who is showing signs of a BlackBerry addiction.</p> <p class="null1">What you’ll learn</p> <ul> <li>Dozens of user stories that are just too funny or too sad to believe</li> <li>A unique "12 Step" approach to curb your BlackBerry dependence</li> <li>Use effective strategies for balancing life and your BlackBerry</li> <li>Work BlackBerry etiquette tips to live by</li> <li>“BlackBerry Confessions” from the authors and users from CrackBerry.com</li> <li>The “BlackBerry Quiz” to test your level of addiction</li> </ul> <b>Who this book is for</b> <p>For everyone who has used a BlackBerry smartphone!</p> <p class="null1">Table of Contents</p> <ol> <li>“I Can’t Be Without It!”</li> <li>“Do I Worship My BlackBerry?”</li> <li>“Step Away from the BlackBerry”</li> <li>“BlackBerry Boo-Boos”</li> <li>“Am I a BlackBerry Abuser?”</li> <li>“OK, I Am a BlackBerry Abuser”</li> <li>“Ask Others for Help”</li> <li>“BlackBerry Bystanders”</li> <li>“Scooping BlackBerry Poop”</li> <li>“BlackBerry Etiquette”</li> <li>“Conscious Contact or Constant Contact?”</li> <li>“Typing the Talk and Walking the Walk”</li> <li>Our Final Thoughts</li> <li>CrackBerry Terms and Definitions</li> </ol>
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英语 [en] · PDF · 10.1MB · 2010 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17468.006
ia/implementingiosm0000feil.pdf
IMPLEMENTING IOS AND MACOS DOCUMENTS WITH THE FILES APP : managing files and ensuring ... compatibility Jesse Feiler Apress : Imprint : Apress, Springer Nature, Berkeley, CA, 2019
Rise above the basics of Xcode app development to implement tools like Share buttons and activity view controllers to share document content including parts of documents with other users and with other devices. This book fills the gap so that developers with even a fundamental knowledge of iOS and Swift can implement document creation, saving, and sharing in their apps. Since the launch of iPhone in 2007, users and developers have struggled with the fact that the file system is hidden. Fortunately the Files app in iOS 11 now offers this feature and it is supported by Apple apps such as Numbers, Pages, and Keynote as well as by the few third-party apps that support documents.  By using the standard formats described in this book, you can make your app’s data shareable to and from other apps like Numbers, Pages, and Word. Files also provides an interface to tools such as Dropbox and iCloud so that users can open and modify documents in them. If you combine standard formats such as .doc, .docx, .jpeg, and .jpg with Dropbox and eMail, you have a simple way to implement and use cross-platform sharing to Macs, PCs, and Android devices. Implementing iOS and macOS Documents with the Files App provides the combination of skills developers need to build these types of apps—working with files and constructing documents. What You'll Learn Add Document Support to Your Apps   Share your documents with iCloud and Apple IDs across your Mac and iOS devices  Use standard formats from .doc, .docx, .png, and .jpeg both for input and output Manage and organize documents Who This Book Is For Developers with a basic knowledge of app development and Swift. You should already know how to use Xcode to create an app. Knowledge of basic Swift syntax is recommended. The book can also be a useful overview and guide to managers who are trying to decide how to convert legacy document-based systems to apps.
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英语 [en] · PDF · 5.5MB · 2019 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17467.963
ia/sudokuprogrammin0000zamb.pdf
Sudoku Programming with C Giulio Zambon Apress : Imprint: Apress, Springer Nature, [Place of publication not identified], 2015
Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need to write your own books of Sudoku Classic and Samurai puzzles. But be warned: after reading it, you'll discover that the puzzles in your local paper are not so challenging after all! We like Sudokus because they test our capacity to recognize and interpret patterns. But how are the clues generated? Where do those quasi-symmetrical configurations come from? When the author explored the Web to find out, he discovered that there were many sites that explained how to solve Sudokus, but none that told him how create them. He also saw many sites and apps to play Sudoku, but, perhaps not surprising, no indication of how they worked. So, he had to develop his own applications in order to find out. And, from the very start, he decided that he would publish the code for anyone else to use and perhaps tinker with, but the author wrote it in such a way that also lets readers with limited knowledge of programming techniques understand it. In fact, you could decide to start generating thousands of puzzles almost immediately, and go through the explanations of algorithms and techniques later, a bit at a time. The author chose to write the application in {u2018}plain old C{u2019} because he wanted to make the code accessible to as many people as possible. In this book, you will find an explanation of all solving strategies, and the code to implement them. Writing the Solver application was more difficult than writing the Generator, because it required designing and implementing each strategy separately. However, the author wanted to include a solving program capable of listing the strategies necessary to solve any particular puzzle. He also wanted to check whether a puzzle was solvable analytically, without any guessing. This book includes the full listings of both the Generator and the Solver, and explanations of all C modules, with walk-throughs and examples
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英语 [en] · PDF · 12.8MB · 2015 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17467.666
ia/beginningubuntul0000thom.pdf
Beginning Ubuntu Linux: Natty Narwhal Edition (Expert's Voice in Linux) Emilio Raggi; Keir Thomas; Sander van Vugt; Safari, an O’Reilly Media Company Apress L. P., Springer Nature, Berkeley, CA, 2011
xxviii, 628 p. : 24 cm A guide to Ubuntu Linux covers such topics as installation, hardware components, the BASH shell, multimedia, office tasks, software instllation and removal, and data backup Includes index
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英语 [en] · PDF · 41.5MB · 2011 · 📗 未知类型的图书 · 🚀/ia · Save
base score: 11068.0, final score: 17467.666
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